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Channel: Uncategorized – Sarah Newton
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Fate Core: Creating a Character for Mindjammer 2nd edition

Now that the Fate Core rules are out as part of Evil Hat’s mega-Kickstarter, I thought I’d post one of the characters we’ve been using in the Mindjammer 2nd edition playtest. So, without further ado,...

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Some Thoughts on Playing Fate Core in Glorantha

When I wrote Legends of Anglerre, one of my playtest worlds was Glorantha, one of my all-time favourite fantasy settings. With the new Fate Core, Glorantha becomes even more viable as a venue for...

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Dungeon World – Actual Play (Part 1)

Over the Christmas period I like to take a complete break from the “day job” of writing for RPGs and fiction. As a passionate writer and gamer, that’s sometimes tricky – it’s hard to let a day go by...

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Happy New Year from Mindjammer Central!

Wow! What a year. I don’t think I’m the only one looking back at 2012 with a sense of vertigo and dizziness – that was as turbulent a twelvemonth as I think I’ve had since the late 20th century! It’s...

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Dungeon World – A Handful of Giants…

It looks like we’ll be playing our third session of Dungeon World this weekend, adventuring through that hoary old AD&D classic, G1 – Steading of the Hill Giant Chief. I’ll write up my thoughts on...

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Short Story: The Clockwatcher

I thought I’d post a little short story for a bit of fun today. I wrote it after a stint in Stockholm interpreting for Rostropovich and a Japanese TV crew – ie a whole bunch of years ago – but I still...

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Old School Modern – Creating some New Fantasy RPG Rules

You’ve probably realised I’ve been on an Old School binge since before Christmas, trying out various RPG systems in my hunt for a set of rules which will hit my old school sweet-spot – replicating the...

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The Monsters & Magic RPG

It’s been a busy few months! My last post on RPGs was way back in January, mentioning a little thing I’d been working on since Christmas I was calling “Monsters & Magic” – my own take on the old...

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Monsters & Magic – a sample character

Here’s a sneak peak at “Gramfive the Grim”, one of the sample characters from the upcoming Monsters & Magic RPG, available June 2013 from Mindjammer Press and Chronicle City. As I mentioned in my...

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Monsters & Magic RPG: Creating Characters

Last week, I posted a first look at the character sheet for our upcoming OSR RPG Monsters & Magic (out early June), as well as a sample character from the game, Gramfive the Grim. This week I...

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Monsters & Magic RPG: Introducing the Effect Engine

Last week, we looked at character creation in our upcoming Monsters & Magic RPG, available June from Mindjammer Press. As the launch date approaches, I’d like to talk a little about the core...

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Monsters & Magic RPG: Example of Play

Last week I talked a bit about the Effect Engine, the rules mechanic which underlies Monsters & Magic, my upcoming Old School Renaissance fantasy RPG from Mindjammer Press, due for launch now in...

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Monsters & Magic RPG: Higher-Level Play

We’re now exactly a week away from our target release date of 12th June 2013 for Monsters & Magic, the new OSR fantasy roleplaying game from Mindjammer Press! That makes today the final preview...

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Farewell to the World Speculative Fiction Blog

So there it is. The World SF Blog is closing its doors. For the past year and a half I’ve had the great good fortune to be fiction editor of the World SF Blog, the online magazine of stories and...

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A Rejoinder to James Burke’s “In the Year 2100″

Yesterday the BBC posted a video article by James Burke on his predictions for the year 2100AD – 87 years from now. You can view the video here. It’s an interesting report, not the least for James...

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Mindjammer RPG – At last it’s coming!

After almost a year on the biggest roleplaying game project I’ve ever worked on, it’s coming at last. The Mindjammer 2nd edition roleplaying game, built from the ground up using the brand-new Fate Core...

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Mindjammer RPG – Transhuman Science-Fiction Roleplaying

That picture on the right-hand side – by the awesome Jason Juta – is Thaddeus Clay, a culture agent controller from the Security and Cultural Integrity Instrumentality, better known as SCI Force. The...

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Mindjammer RPG: Genotypes and Extras

Last week we looked at the upcoming Mindjammer – The Roleplaying Game very broadly, talking about the kinds of transhuman science-fiction games you can play. This week I’d like to drill down a bit into...

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OS X Mavericks – File Tagging

Two years ago, after twenty years of PCs, I became a Mac user. One of the big reasons, in addition to the stability and reliability of OS X and its software and the Mac hardware, was the integrated way...

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Mindjammer RPG: Occupations

This week I’d like to talk a little more about occupations in Mindjammer – The Roleplaying Game. As you’ll see from the preview PDF, occupations work similarly to the cultures I talked about a couple...

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